Call of Champions
The Syndicate has had a long time relationship with Spacetime Studios. We have worked on a number of their mobile game titles over quite a few years. So, when they approached us about Call of Champions, we were only too happy to help out.

The Syndicate started off with a small team to participate in a very closed test of the initial builds. Soon that was expanded to several dozen members pushing the game to its limits and submitting reports on bugs, ideas, likes/dislikes etc..

The folks at Spacetime take player feedback very seriously and it was clear the game was improving from build to build while reacting to the feedback of the testers.









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