2004

Pocket Kingdom For The NGage   (Oct 2004):
Nokia and Sega teamed up to create the first ever MMORPG on a mobile device. It is called Pocket Kingdom and is played on the Nokia NGage device. The Syndicate was offered some of the 100 beta spots that were given out to major sites like GameSpot to test it out and share that experience with other gamers. Here is the offer note with links to the site to read about the game etc..

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Ultima Online Turned 7 Years Old   (Sept 2004):
Sept of 2004 marked the 7 year anniversary for Ultima Online. Electronic Arts wanted to celebrate that anniversary by having a gathering at their headquarters in San Francisco. EA invited a little more than a dozen people and spouses to come to their headquarters in San Francisco to celebrate with them. That group consisted of well know UO news sites (like Stratics, Markee Dragon, UO PowerGamers and Ianstorm to name a few) and The Syndicate. The legendary Binky (also known as Binky Ninja, wearer of the headband of powah!) and Wilki were the organizers of the event and arranged to fly everyone to california and coordinated all of the events. They did a superb job and the event was a great success.

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Virtual Property Sold For Real World Cash   (May 2004):
Clive Thompson wrote an article about the business of selling virtual property for real world money. He interviewed a number of people from those that run those businesses to The Syndicate as a representative of players and guilds and some of the views they hold. Here is an exerpt from the article: Guilds are groups of powerful characters who co-operate to defeat the deadliest monsters (which provide the richest loot). The most elite guilds generally have a no-buying ethic. They accept only players who have "levelled up" their characters the old-fashioned way. "They put hours and hours into it," Stalzer says. "So when someone comes along to make a profit or buy a character, it makes a mockery of what they do. Why should you be better than me because you have more money?" His disdain is like that of a hardscrabble kid from the projects who works for years to get into Yale

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The Funcom CS Team Chats With The Syndicate   (Mar 2004):
Funcom was nice enough to send over their Customer Service team and talk to the Syndicate about Anarchy Online and how Customer Service works there. They were very open about the program and took questions from members as well. Most companies are pretty secretive about their CS programs so it was nice to see a company discussing that topic. We really appreciated them taking to the time to come talk to us. The chat went extremely well.

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Mythica Dev Team Chats With The Syndicate   (Feb 2004):
The Mythica Development team participated in a private Syndicate chat to discuss the game and ideas they had. They also formed a stronger relationship with The Syndicate working out a communications system so feedback could be directly solicited from Syndicate members on how to make Mythica a better game. You can read the log of the chat for all the details. (Note: Microsoft eventually took the decision to cancel Mythica for reasons that werent stated. Some speculated it had to do with the lawsuit that Mythic had against them. Others speculated it was a decision made to scrap Mythica in favor of its secret project with Sigil Games for another fantasy MMORPG.)

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EQNews Interviews Dragons About Expansion   (Feb 2004):
EQnews did an Interview with Dragons about the new Gates of Discord EQ expansion and what players thought of it. Here is an exerpt from that interview: Q: After several days of release, how do you enjoy this expansion so far? What features do you feel make this expansion more enjoyable or less enjoyable compared to the other expansions?

A: So far this expansion has been anti-climactic. The AA skills have been lackluster, taken as a whole, with only a few that are really worth it. For example, MAs getting +500HPs is definitely worth it. But clerics and druids spending 45 AAs on an AE ward spell, that heals very few HPs and gets killed by AE spells is rather stupid (since AE spells are why you would use the AE ward to heal people in the first place).


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First Sponsored MMORPG Guild!   (Jan 2004):
In Jan of 2004, The Syndicate broke new ground yet again and became the first guild in the MMORPG world to obtain corporate sponsorship. Thunderbox PC has become the first corporate sponsor of The Syndicate and has taken the revolutionary step of becoming the first company to sponsor an online gaming guild. Thunderbox is known as an industry leader in the area of high-end Gaming PCs. Thunderbox has supplied PCs to the development teams of a number of major MMORPGs and to hundreds of gamers around the world.

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