As our EQ team was getting settled in, our UO team took on the task of growing
AD into an even better player run city. It has always been a public player run
city with good vendors and a tavern, but now it was time to take the next step
and make it even better and shape it into the premier city on Atlantic shard.
Many members pitched in ideas and AD was transformed into what it is today. Among the
changes and innovations are:
A revised website: The Arx Draconis webpage was given a complete face lift.
New sections were added including a newspaper, a listing of places on the mainland
where runes to AD can be obtained and much more.
Standards on pricing and a webpage of vendors and prices: Standards were set
for AD vendors and a published, public price list was put on the site. These
represent the minimum prices (adjusted as market demand changes) we sell items
for on AD. We also show were each vendor is and what you can get from them.
An increase in the number of vendors on AD: We opened several new
stores and increased the number of vendors. Reagents, for example, are
very hot items so we tripled the number of those vendors to meet that need. You
can find nearly any item (including rares and powerful magical ones) on AD now.
The Treasure Map Rune Library: We started the very first Treasure Map Rune Library. Since
then some others have tried to copy it but ours remains the most complete and is
very widely used. The concept is simple. You decode your map and go to our website. Match
the map to the site and you will see a number (like B7) where your treasure is located. Remember
that number and go to the library on AD and recall off that rune. You are within 1 space of the
treasure chest so dig and up it comes.
General Rune Libraries: 2 general rune libraries were revised and updated to include runes
to all major towns and shops, good mining spots, dungeons, shrines and even rare item spawn
Tavern Business Hours: The Dragons Claw tavern took on a large staff of bartenders and began
to work regular hours and hold special events like ladies nights.
Island Events: Large, shard wide, island events were begun. These invents included things
like Craftsman nights and a massive, shard wide, Scavenger hunt. These continue
to this day with 1-2 events each week.