Introduction


Established in early 1996, The Syndicate® is the most successful Virtual Community in the history of Online Gaming.
We specialize in Gaming hardware feedback, Game & System Testing, Strategy Guide Writing, Consulting On Systems Design and Round Table Feedback. We are a very well organized, professional, mature organization that has been involved with MMO projects for many years. The quality of our work and our ability to deliver on time and maintain the secrecy of the projects we are currently working on is one of our hallmarks.

In addition to Game Development focus, we have a strong focus on growing our community, building friendships and in making the online gaming community better for all gamers. We regularly provide free feedback and testing to our developer friends to help create better "next gen" gaming content. Our engagements range from casual to very formalized and are a way for us to provide free support for game developers that leverages our passion for gaming and years of experience to make games better for all players. We have virtually no turnover so we maintain a high degree of institutional knowledge that we can roll forward from project to project.

By the time most MMORPGs launch, The Syndicate has been playing them for months (and in some cases a year or more) as part of one of our engagements. We usually maintain an "outpost" within those games of current Syndicate members while the bulk of the guild moves onto our next major project. We do not add new members for games we only maintain an outpost in. We have actively played just about every game including, but not limited to: EQ & EQ2, Warhammer, Conan, LOTRO, DCUO, Rift, SWTOR, Aion, DDO, Wizard 101, Runescape, DAOC, Eve Online, Shadowbane, Tabula Rasa, Planetside and PoTBS to name a few. Syndicate outposts cover the landscape of MMORPGs. We only actively recruit new members for our presences in three major MMOs which are the worlds of Ultima Online, World of Warcraft and Shroud of the Avatar. We downsized our WoW presence going from over 500 active members (with 2,000+ characters) to around 200 active members in 2011. Our UO presence is also around 200 active members. Our SOTA presence is around 250 active members. There are around 500 active members participating in our consulting, testing and guide writing teams. You can get more details in our Syndicate Extended Game Support (S.E.G.S.) section of this site which are games that we actively play but from which we do not recruit new members.

The Syndicate is always looking at future "major game" expansion opportunities. Currently on our horizon are the following games that we are excited about:
Crowfall
Camelot Unchained
Star Citizen
New World


The Syndicate isn't a guild, we are the industry leaders in gaming excellence and the most successful virtual community in the history of online gaming. We are not a MMO entity. We are a community of people who have a shared hobby of playing games. We use that shared hobby as a way to grow and build friendships that last decades. And we can say "decades" because we have been around far long than anyone else... with almost no turnover... with no internal drama... and operating as a single, unified, team of friends.

There is far more to share about The Syndicate and what we stand for. Come in and explore our site. Read about our rich history, browse articles written about us, check out our Charter and FAQ to learn what makes us tick, read about the games we are a part of and much more. Step inside, for The Legend of The Syndicate awaits..



News

SyndCon 2020
August 2020


The 19th annual SyndCon event took place in Orlando in August of 2020. With Covid-19 it was a different kind of year. The hotel would not allow for cancellation since the Florida governor refused to close the state. Instead, an infectious disease doctor provided health governance and set of space suitable for well over 1000 people, hosted an attendance of closer to 100 members and guests for five days of gaming, feedback sessions, product demos and more. Social distancing was in place at all times. Masks issued to attendees. And more remote activities occurred for those unable to attend. No attendees became infected during the event. SyndCon is the single, best event we do as a community as it pulls a highly diverse group of people together, from all over the world, puts faces to names and in doing so dramatically enhances the shared hobby (online gaming) that the members share. Special thanks to Dell/Alienware for their support and to the many other developers who make the annual raffle happen.


The Syndicate Turns 24 Years Old!
Feb 2020


As February rolls around again, we get a chance to share some of my pride in The Syndicate (www.LLTS.org) for having reached another milestone anniversary as an online gaming community. We celebrate our 24th anniversary this year. Each year, hundreds of thousands of guilds/clans/communities rise and fall so it never fails to amaze how different a group of hundreds of like minded people, willing to invest their time to come together for events like SyndCon, and meet each other outside of gaming, can achieve. There is almost no turnover. There is no drama. Its just hundreds of awesome people, with a shared passion for gaming, working as one team. The team is color-blind to the typical challenges we face in the day to day world and thus is a highly diverse set of experiences, believes, shapes and sizes yet functions as an integrated team of friends. It is amazing to see that level of integration and friendship at work and it gives me hope for the world at large. Congrats on 24 years Syndies!






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